How can a simple call change our view of a competitor?

I was in a call today, getting ready to bolt out of the meeting to go catch a flight. During the call, a business as usual call, the conversation turned into the number of visitors of our site on a daily basis. It is our policy not to disclose this information for many reasons which I will not go into, but you would have an idea of what they are if you were in a similar position.

The calling party then had the gull to disclose a competitors number of visitors during a specific period of time. Now, I didn’t ask for this information, it was volunteered. It was at this moment when I realized how keeping mum on certain company information is worth more in silence than the price of an ounce of gold. That could have been our information being disclosed to a competitor of mine.

Here is where it gets interesting, I was pressured to disclose what I consider vital information for the success of our business. I continued to decline an answer to the point where the calling party thought I was nowhere near the amount of traffic this specific competitor had to our site. He was trying hard to make me cave in and disclose this information.

I knew inside of me that our number of visitors was higher. Much higher than the number the caller stated. I just didn’t know an exact figure. After the call, I was left with a bitter taste both from a business call perspective and sour business practices. Goading me at whatever cost, to get, what again I would consider sensitive data, was unprofessional.

Well, without sounding arrogant or like if am gloating, here it is. I did an analysis of our traffic and here is what I will share, it took me four tries to get my data to match anywhere near our competitors traffic. For half the period of time from our competitor, our traffic was in the 7 digits, then cutting down the period of time to half, the traffic was in the six digits, cutting down the time to a months worth of traffic, the data was still in the six digits, then my sarcasm kicked in and decided to cut down the time to a four day period, our traffic was still higher by 27,000 new visitors.

That data blew me away. In four days, we had as much, if not, more traffic than a certain competitor has had over a 12 month period. There is a lesson here somewhere, I just don’t know what it is. Had this caller not provided me with someone else’s data either public or private, I would have not known how we fared against them. At the same time, I wish I would have not learned of their data. I now know where we are in relationship to them, but that doesn’t mean we can sit on our laurels and not compete as aggressively and tenaciously as we always do. In business, one misstep and you can become a statistic and that of the dead pool. There is no way we are headed to the dead pool. Maybe our competitor is judging from their traffic. Certainly not us.

Now that’s the art of Entrepreneurship.

Carlos

ps: to the caller – see this is why I don’t divulge this type of data. It could be used against me.

Maybe Adobe is not killing Flash after all. But Google certainly is.

Google debuts Flash to HTML5 Converter. More from InformationWeek

And from Google, the tool can be found at “swiffy

You can accuse me all you want for being biased about our Corona SDK – but be honest, the reality is that Adobe is being embattled from all sides. First Apple, now Google, a long time ‘friend’. Walter and I said it and keep saying it, Flash is not ready for mobile, never was, never is, never will be. Certainly now more than ever.

Carlos

Is Adobe Killing Flash?

Well, I certainly hope so. In light of the recent analyst call where there was no mention of Flash or any Flash related products contributing to their bottom line as well as showcasing a new Flash Like HTML web animation tool called Adobe Edge, one has to wonder what is going on inside of Adobe and its strategy for building on top of the once al mighty Flash platform.

I have received a number of inquires about Corona SDK from Flash programmers who are frustrated with Adobe’s roadmap and song and dance about Flash and how with its Open Screen Project and its AIR marketplace will eventually dominate the app and distribution channels to help foster the Flash/Air/Flex cause.

It has been over 5 years since Adobe purchased Macromedia and Flash has become a second class citizen inside of Adobe. With all its engineering power and deep pockets, Flash still has mediocre performance on Android and abysmal performance on iOS devices. Only for developers to sit and wait now for more than five years.

Is Adobe Edge a symbol of Adobe throwing in the white towel into the mobile ring and giving up after all these years of trying to unsuccessfully attaining the once dominant runtime engine from the web world into “non-pc devices” or is it another bet in its arsenal of the MBA suites covering their asses in case these other platforms succeed. The argument here could be that Adobe is a big company and as any other company with deep pockets can, and will, fiddle with “emerging technologies” and they could afford to foray into un-charted, unproven “technologies”. Adobe after all, is a industry leader and a company that sets the standards. I would agree, but those days are long gone. Long gone.

Whatever it is, and however you see it or Adobe sees it, I will contend that this is a significant blow and a major black eye for Adobe for having spent $3.1 billion on Macromedia for Flash. Only to have Adobe fail to deliver and failed to capitalize on their strength on making Flash the de-facto mobile framework engine.

At the All Things Digital D9 conference, Shantanu failed to answer Mossberg critique of Flash having poor performance on Android devices, even on such devices as the Motorola Xoom. And how about the fracas on the RIMM Playbook using AIR as a core development tool on top of QNX. It is a joke. Not only that, but Shantanu played the “business model” card vs performance card when questioned about Jobs banning Flash from iOS devices. (See: Wired, April 30th, 2010 article)

Well for all of you Flash developers out there caught in the middle of the cross fire, unkept promises and a cloudy future, there is an answer for you, it is called Corona SDK, and now with SpriteLoq, you can take almost all of your Flash assets and convert them to Corona. Unlike Adobe, we are committed to deliver the overall best framework for mobile, we are focused, small, lean and we can adapt to change faster than the loud growling, chest beating, all noise but no action 800 pound gorilla.

We have had the number one game on the iTunes App store, we have the top games across all three major Android app stores, those of Amazon, Google and Barnes and Noble. We continue to have top apps across the board, and we have had a number of apps break past the one millionth download mark. A few days ago, around June 20th, Yobonja, makers of Blast Monkeys, notified us that their game blew past the 2 million download mark. They are currently tracking as the number four game overall on Android market place and number 2 right after Angry Birds in the Action games category.

Proven technology from the guys who brought you Flash-Lite.

We may not have the Adobe name but we have the un-relentless commitment on making our Corona SDK the number one framework for mobile game and app development across all major platforms, with significan focus and drive to make it happen.

Go ahead and download our Corona SDK. Try it for free. You won’t be disappointed. And don’t forget to vote for the features you most like to see implemented in Corona over at our roadmap page.

Visit our “Flash Developers You Will [Heart] Corona” page to learn about Corona vs Flash and how easy it is to get started and porting your Flash games to Corona.

Lastly, don’t get me wrong. There is the “business” of Adobe and there is the “people” of Adobe. I worked with some of the best people in there, I hold high regards for them, smart, fun, witty, brilliant, extraordinarily brilliant. It has been said that if you want to get smart, hang around smart people. And Adobe has a bunch of them and I learned a lot from them. This is not about them. This is about the “business” of Adobe and their inability to deliver. Some of them are just caught in the quagmire of big business politics where the bottom line and cost saving measures is their modus operandi.

The “oh-so-ever-loose cannon”

Carlos

[now in seclusion. whereabouts unknown] And for those who want to burn me in effigy, I will be more than happy to provide you with the gasoline and matches 😉

“…Lua is proving itself as a great language for mobile development….”

But don’t just take my word.

More and more, Lua is proving itself as a great language for mobile development, and Corona SDK by Ansca Mobile has been a key ingredient in this movement.

Roberto Ierusalimschy.
Creator of the Lua Language.

I met Roberto a few years back when we first launched Ansca, thanks to Kore Technologies for putting the lunch meeting together. The entire Ansca staff was at lunch and I remember bringing my Lua book to have Roberto sign it. A year later, vacationing in Rio de Janeiro I met Roberto for dinner. By this time, I had a few screen fulls of Corona based games running on my iPhone and I showed him what our developers were creating with Corona and of course with the Lua programming language. He was happy to see how far you guys push both Lua and Corona to do some amazing games.

Lately, as Lua has broken into the top ten languages in the TIBOE Programming Index, the chatter box around Lua has increased both over at Amazon and other venues.

One surprising factor, to me, was that over at Amazon.com, when you search for Lua,  the results show a related searches section and “corona sdk” shows up.

So yes, I would agree with Roberto. Corona SDK has proven itself not only as a great tool for mobile development, but it is also pushing Lua as the lingua franca for mobile development as well.

Carlos.