in Carlos Icaza, Graphics

Geometric Data Structures for Computer Graphics

New weekend reading.

 

 

 

 

 

 

 

 

 

 

 

 

 

Get it at Amazon.

Like the book title says, geometric data structures play an important part in CG and this book is an essential book to have in your arsenal with anything having to do with GC. Particular attention in Ch. 7 “Proximity Graphs” in regards to polygonal meshes. Interesting.

Also, “Polygon Mesh Processing”, great book on one of my favorite CG subjects. (Does the fact that you can also ping this site through http://b-splines.com/ tell you anything?)

 

 

 

 

 

 

 

 

 

 

 

 

Also from Amazon.

Carlos.

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